Showing posts with label Pathfinder Society. Show all posts
Showing posts with label Pathfinder Society. Show all posts

Sunday, February 26, 2012

Review: Mists of Mwangi #5

compass, Pathfinder

This review of Mists of Mwangi scenario #5 from Paizo contains heavy spoilers and is only intended to help game masters who intent to run this Pathfinder Scenario. The Mists of Mwangi is a fun adventure with good combat scenes and story elements. The 3.5 stats need a little adjustment for Pathfinder, it is especially worth noting that undead used the d12 hit die under 3.5, which has now be changed to d8. Obviously none of my suggested scenario changes below are legal for Pathfinder Society, they are simply meant to make the experience better for your players in your home game.

Tuesday, November 8, 2011

Trogard Mortis, Character

warrior puzzle
The inquisitor is by far my favorite of the Advanced Player's Guide classes, and Trogard Mortis is the first one I have built. This is a character build on the Pathfinder Society rules and ready for play. I have not taking him into play yet, but feel free to use parts or whole character concept in your game. For some reason Paizo does not allow third party pregens, otherwise Trogard Mortis might have served as such. At the bottom I included some character description, which like the rest can be taken or left.

Trogard Mortis, Male Dwarf, Inquisitor 1
Alignment: Neutral Religion: Urgathoa Faction: Osirion

Sunday, July 31, 2011

Deliriums's Tangle #45

compass, Pathfinder

The Delirium's Tangle scenario #45 for Pathfinder Society offers the player characters a well balanced array of challenges wrapped up in a classic dungeon setting, but with a rich enough atmosphere and background story to stand apart from the simple dungeon crawls. The combat challenges are varied and not too deadly. Furthermore, skill and ability use play a significant and well thought out part in the module.

Though the scenario features a solid backstory tied into current and past affairs of Absalom, the opportunity to share it with the player characters through roleplay or otherwise are not established in the core module, but is left up to the Game Master to explore. Bridging this gap could take this scenario from good to great.

Spoiler warning! The following is intended for GM's running Delirium's Tangle.