This spell is a variant of Detect Poison, and functions much the same way. Detect Disease
School divination; Level cleric 0, druid 0, bard 1, ranger 1, sorcerer/wizard 0
Casting Time 1 standard action
Components V, S
Range close (25 f. + 5 f./2 levels)
Target one creature, one object, or a 5-ft. cube
Duration instantaneous
Saving Throw none; Spell resistance no
You determine whether a creature, object, or area has been infected with disease or is infectious. You can determine the exact type of disease with a DC 20 Wisdom check. A character with the Heal skill may try a DC 20 Heal check in stead. The spell can penetrate barriers, but 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt blocks it.
Update Paizo has come out with a first level Diagnose Disease spell in Ultimate Magic. However, it is not available to sorcerers and wizards, and why it is not a cantrip like Detect Poison is unclear, since it seems to do almost the same.
These are alternate and I think superior rules governing illumination. The goal is to have darkness be dangerous without being completely deadly to characters without darkvision, and still have Darkness spells be useful to dark dwellers.